22nd March – Reach Daily Challenges Commentary

Again a mix of challenges, and a return of my personal favourite…

Shootin’ and Lootin’ – Kill 250 enemies in any game mode in Reach – 1875 cR

You’ll probably get this, or very close to it, through the other challenges. But if you want to do it somewhere other than Firefight your good options are:

  • Forge – make a game with players spawning in one spot and camp it
  • Firefight – Download my Firefight Invincible game type on my File Share, lots of Elites, lots of medals, lots of kills
  • ONI: Sword Base – Use the Target Designator trick (run past everyone at the beginning, grab it, turn around, fire, wait for the killing to stop and restart the checkpoint)
  • Package – There are points where you can get a checkpoint just before a number of Grunts appear in the final battle, so you can gun them down and restart

That Pink Mist – Kill 200 enemies with a Supercombine from the Needler or Needle Rifle in Firefight Matchmaking – 1500 cR

There are lots of options in the new Score Attack modes. FRG Attack gives you a Needler with unlimited ammo, but that only really works on the Brutes and Elites (and the Skirmishers if you can catch them in the open). In general I still recommend any game where you can pick up a Needle Rifle from a Jackal and put 3 rounds into an unshielded enemy to get the Supercombine. 2x Score Attack or Fiesta Attack would be good because you can get loads of Elites at the end.

Points Pyramid – Score 40,000 points on any Campaign mission – 1750 cR

I’ve mentioned before that I love space combat games (TIE Fighter is one of my top 3 games of all time), so I really liked the space combat in Reach. And this fab challenge is a perfect opportunity to play it. Same advice as I always give here – Long Night of Solace, Rally Point Alpha. You’ll be going into the space combat, with as many skulls on as you’re comfortable with. Last time I used Black Eye, Tough Luck, Catch, Cloud, Famine and Thunderstom. That gives you a 6.80 multiplier. After 8 minutes in the combat I had 45,000 points. Note that the Phantoms don’t give you points for destroying, so go after Banshees and Seraphs first. I played it on Normal, as there’s no need to make it any harder.

T-Hug It Out – Kill 6 enemies with close quarters combat in a multiplayer Matchmaking game – 1200 cR

Close Quarters is a kill using melee, assassination, Shotgun, Energy Sword and Hammer. Infection can be useful, as that’s all CQC. If only there was a game type where you only used hammers and swords though? Yep, again this week I say Grifball, as that’s all CQC as well, and easy to get lots and lots of kills. For other mode options, maps like Sword Base, Countdown and Reflection give you the Sword, Powerhouse sometimes the Hammer and Asylum the Shotgun. I tend to melee a lot anyway so this should come in one game.

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21 Responses to 22nd March – Reach Daily Challenges Commentary

  1. WoopyD says:

    its actually 200 kills combine…besides that awesome job

  2. dalecooper says:

    I hate the pink mist challenge and have stopped even trying to get it. I’m not quite sure what they are thinking on that one – the amount of credits relative to how many games it takes to get it is unreasonable. The main problem is that the grunts, jackals and skirmishers are all about impossible to get supercombines on – they tend to die before the supercombine goes off – so you have to take only elites and brutes, and even the elites can be annoying because they dodge so much. And 200 of them? No thanks. I feel much the same about the flat tire challenge – if they’re going to put it in at all, it should be for a smaller quantity, or for more credits.

    • Tim Everitt says:

      Flat tire – Holdout Score Attack (not 2X). 3 birds per.

      Pink mist – FRG all the way.

      Don’t be so glum. Think of all the cR per completed match and stats toasted your commendations. 😉

    • Kenji says:

      Plasma Fight on Firefight Arcade loadout has an Unlimited needle rifle which averages 100/kills a game. I don’t know why everyone chooses FRG Fight for this because the needler only averages 50/kills a game, because you have to wait for the “Mythic On” (Double Enemy Health) to be able to kill the infantry with it. Grunts, Jackals, Skirmishers, Elites and Brutes all have no problem exploding with a couple shots of the needle rifle, just shoot for the torso. Got this in 2 games.

    • Darth Malber says:

      For dodging brutes and elites use the needler. The problem I have with the needle rifle is that playing swat has made me too good at headshots 🙂

    • Darth Malber says:

      I like the pink mist challenge, but would prefer it be in general matchmaking as the needle rifle isn’t one of the weapons everyone goes for in slayer or rumble pit. But you are right, 1500 CR for 200 kills is too little. This should be a 2000 or 2500 CR award.

    • John says:

      I’ve had enough of the supercombine challenges as well, I find it fairly tedious for 70 never mind 200. I don’t mind a challenge having a low reward if it’s fairly enjoyable to get it but I’m not slogging through one like this for the sake of it.

      John

  3. Rob says:

    Anytime there’s a “score x points in campaign” it’s off to New Alexandria for me. Normal difficulty + the following skulls:

    Iron
    Tough Luck
    Catch
    Famine
    Cowbell
    Grunt Bday
    IWHBYD

    Then just fly around and start killing things…. Not sure if the last 3 skulls effect the multiplier or points in general, but this will start you off with a 9.2x… result: 690 points per Banshee, 4600 points per Phantom. Done in 12 mins. Also, a nice way to work on the War Machine and Right of Way commendations.

    • Darth Malber says:

      I found this campaign a little boring. Surprising for me since I generally like choppah games.

      • Rob says:

        It’s not the most fun mission, but when I only had 15 minutes before I had to leave for work this morning….

  4. michael says:

    Again for the T- Hug It Out challenge if you play a game of infection 1 sword kill gives you 2 for the challenge, so you only need to get 3 kills with the sword to complete it. I dont know if this works in other game modes with the sword but you would think it would.

    • Darth Malber says:

      One sword kill should give you one kill. I think you may be confusing the spree challenge where one spree with the sword gives you the standard spree and sword spree.

      • michael says:

        No, i just did it and i got 3 kills with the sword as the zombie and every time i got a kill with the sword it gave me 2 towards the T Hug It Out challenge. I got a total of 3 kills with the sword in the game and i completed the challenge. I dont know why but it does work. Try it.

      • Darth Malber says:

        Good to know. I would try it, but i’m terrible at zombies! I always get shottied or headshot with the pistol before I get close enough 🙂

  5. Zakap says:

    I call it Gruntapolooza. Invincible health, bottomless clip, unlimited equipment usage, 300% damage output, alll grunts, no time limit no round/wave/set limit, disable drop ship for faster enemy delivery, play on corvette. set your own favorite auitomatic weapon loadouts (suggest the needler or the AR), legandary firefight lobby. stay and wait in the middle until the grunt surround you , put on 10 look sensitivity and spin and shoot the needler. you will have this done in 10 minutes tops.

    • Zakap says:

      Use this when trying to get the XXX kills in any game mode in reach challlange.

    • Darth Malber says:

      This would work. But usually there are other challenges in the day that will build up to this total. I like to try to stack my challenges to save time.

      • Darth Malber says:

        For example, Pink Mist gets you to 200 kills alone, Points Pyramid would likely get you the rest depending on which game you play. Matt recommends Long Night of Solace, but not sure if that would net 44 kills (assuming you do T-Hug it out first), but there are plenty of other options.

  6. Darth Malber says:

    I don’t get the logic in how they come to the award totals. “That Pink Mist” will take a few games of firefight to get to 150 supercombine kills, yet it only nets you 300 more points than “T-Hug it out” which can be done in less than a minute in one Griffball match.

  7. iam8up says:

    It should be noted to earn Points Pyramid you do not need to complete the mission. I did as a comment suggested and play New Alexandria for about 12 minutes.

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