29th June – Halo Reach Daily Challenges & Commentary

Today’s challenges are below, click Read More to view the commentaries:

  1. More Than a Handful – Kill 125 enemies in multiplayer Matchmaking – 2500 cR
  2. Hyper Lethal Vector – Kill 100 enemies with headshots in Firefight Matchmaking – 1000 cR
  3. L.D. Pillar – Complete The Pillar of Autumn, without dying, with Mythic, Thunderstorm, Tilt, and Touch Luck on – 5000 cR
  4. I’m Rubber, You’re Glue – Earn 1 sticky grenade Kills in a multiplayer Matchmaking game – 1000 cR

Commentary follows after the break…

More Than a Handful – Kill 125 enemies in multiplayer Matchmaking – 2500 cR

125? Time to get our grind on. Multi Team Battle is the best way to get lots and lots of kills, you tend to get more than any other mode. If you play Crazy King or Oddball you can get even more as some people who would shoot you go for the objective, and you can take them out. Seasoned Grifball players will also be able to get this in only a game or three, and if you can make an area in an Infection game defensible as a human you can rack up kills quickly.

Hyper Lethal Vector – Kill 100 enemies with headshots in Firefight Matchmaking – 1000 cR

Gruntpocalypse and 2x Score Attack are great ways of doing this, you should be looking to get a lot of headshots in a game, especially if it’s on a simple map where you can line up the Grunts, like Corvette or Courtyard. If you get to a high number rather than doing a whole game again jump in Crashsite or Generator Defense and only defend until you have your total then give up the goal.

L.D. Pillar – Complete The Pillar of Autumn, without dying, with Mythic, Thunderstorm, Tilt, and Touch Luck on – 5000 cR

Key to this challenge is the point that if you die, quickly hit pause, then select Save and Quit, then reload your last checkpoint in the menu, and you’ll be reset back, having never died. The best advice I can give is to have a read of Tyrant’s Mythic guide to PoA, which will serve you well here for getting through the mission, and is much much easier than trying to figure it out yourself.

I’m Rubber, You’re Glue – Earn 1 sticky grenade Kills in a multiplayer Matchmaking game – 1000 cR

Any Elite Slayer where you’re given Plasma Grenades, although beware Armour Lock dudes as they’ll not give you the kill. Alternatively, Slayer Pro has a loadout that includes Plasma Grenades, or there are some scattered round a lot of maps in normal Multiplayer modes. Some Rumble Pit modes include Plasma Grenades in the loadouts too, Squad Slayer on Zealot is always a grenade frenzy, and DinoBlasters in Action Sack can be useful for grenades since no one expects Plasma grenades in that mode.

This week’s Game Night details have been updated on the hub page, go there for information on what we’re playing and how to join. We’ve also created a page dedicated to the Bungie Day games we’re going to join in on. Have a read through and if you want to play, list when you’re free from on 7th July.

If you’re looking for tips on the Weekly Challenge then check out the guidance here to see how to get 10k in credits in a few minutes.

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33 Responses to 29th June – Halo Reach Daily Challenges & Commentary

  1. HC Sangheili says:

    Just FYI- game night and hub links are broken, as of writing this message 🙂

  2. Scruff UK says:

    How come we always get really difficult Campaign daily challenges, but really easy Campaign weekly challenges?!

    Well challenges 2 and 3 can go to hell – I’ve got a Game Night to host! 😉

    Hopefully challenges 1 and 4 will be done tonight. I look forward to seeing some of you guys later for some DLC-based frivolity! I strongly encourage low-gravity gunfights on Anchor 9, and if we get on Highlands, please let Porottaja drive the Warthog. You’ll thank me later. And yay, double jackpots 😀

  3. Sergeant Jinto says:

    Won’t even be attempting More Than a Handful, I don’t play enough multiplayer for that. Off to Campaign it is! I need another 200,000 cR for the first attachment to the Security helmet. D=

    • mickoboy90 says:

      guess you like the security helmet much??lol i got the second attachment two days back or something.add me, gamertag same as my name here

    • Woody says:

      I’m still working to just get the helmet itself…. 249,433 more cR to go. *sigh*

      • Shobaleader One says:

        Keep going! you’ll get there eventually – i’ve just recently got the last GUNGNIR attachment, nothing seems that bad anymore after i saved up for inclement weather…..

      • michael (DR HIGGLESTEIN) says:

        Keep working at it. I just bought the last attachment i needed to have the helmets and attachments 100%. Now its time to work on the last chest pieces i need! 😉

      • Woody says:

        Thanks, guys!! I will be sure to keep pushing forward. 🙂

  4. mickoboy90 says:

    Matthew, last time i checked, BTB All Stars wasnt there anymore, but it may have moved elsewhere. Could someone confirm this??

    • I still have it, but i know where you are coming from: it doesnt register if you have guests/other players and it loads up along with your DLC so it takes a wee minute 😀

  5. Woody says:

    Looks like more grifball matches for me when it comes to the first challenge. That should also finally put me at onyx for close quarter commendation. The third challenge can go fly a kite in traffic, because I’m not givng myself a headache for it.

    • Shobaleader One says:

      Its a beast – the waves of brutes are enough to put me off! But i wouldn’t mind a change from MM and FF so ill probably go for it

  6. Pingback: Just your friendly reminder :) « Halo Reach Daily Challenges

  7. Soul4pasta says:

    Does anyone know if the 3rd challenge can be done in a group co-op? i know the weekly has to be solo, but i have done others like this that can be done in 4 player co-op

    • Scruff UK says:

      Given that it says “without dying”, I doubt it. Four players = four times more likely to die. At least in solo you can ‘save and quit’ your way to victory.

      Saying that, I could be wrong. In theory this will be just like all the other L.D. challenges, and if you’ve done one of them in co-op before then it should be the same this time around.

      • Soul4pasta says:

        i have done the “complete winter contingency without dying on legendary” with 4 people, it only maters if the individual person dies. so we just had 2 hang back and the other 2 run threw the level, then switch off. worked out pretty good.

    • t-rOY (tROYnHI) says:

      if you’re asking if the challenge will still be active, then you can log in a guest and hit start to check before you proceed through the mission.

  8. michael (DR HIGGLESTEIN) says:

    I have done the L.D. Pillar challenge numerous times without too much trouble but for some reason the Holdout part is giving me straight hell. Brings back memories of me doing this mission on Mythic. Boooo!

    • Corporal Alexei says:

      Yeah,the holdout portion is rough. Though, I will say this: on a few occasions, I found that you can “hide” behind the shelving unit in what would be the spawn room for holdout ff. For some reason, the brutes don’t notice me behind the trasnparent shelf…..you can sit there, lie in wait with the shotgun, and pick them off as they press deeper into the room (usually with their back to you). Takes a a bit longer than bringing the fight to them outside, but it has worked for me on multiple occasions.

      • michael (DR HIGGLESTEIN) says:

        I will try that. The enemies that give me the most problem is the Chieftans. Im always getting hit with the FRG.

      • t-rOY (tROYnHI) says:

        Drop shield is probably a good loadout to pick-up if you don’t already do so. not sure what tyrant’s guide suggests as I can’t view it due to restrictions like my works internet filter, and a baby-boy at home who will stop at nothing to play with our laptops if anyone is using it.

      • michael (DR HIGGLESTEIN) says:

        I finally got through it. The Brute Chieftan with the Fuel Rod was a major pain in the ass. Im sure i had to save and exit atleast 20 or more times just because of him. Since there wasnt any Plasma Pistols in sight i finally had to take his shields down with a Spiker. Tough, but was able to get through it.

  9. PreludeDecdence says:

    I believe it’s Tough Luck skull, in the L.D. Pillar challenge? Looks like a typo because I’m certain there is no Touch Luck.

  10. Anonymous says:

    these chieftans are a major pain in the ass the hammer one was fine i could jump over him each time but the frc and pl chieftans will fire at you if you are ever so slightly out of melee range

    • Anonymous says:

      and to make it worse all the other brutes join him when i try to kil him up close gah this is so hard…

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