12th March – Halo Reach Daily Challenges & Commentary

I’m now a good few hours into ME3 and decisions I’ve made in previous games, as well as spontaneous decisions made in this game, are definitely having an impact on the galaxy at large. I’ve just done a whole mission that I think if I’d made a different decision in ME1 wouldn’t have been available to me.

I think, anyway. When I play through again with River Shepard (my Renegade character) who made the other decision I’ll get to compare and contrast. But it’s really interesting to see what impacts they all have.

No characters yet that I’m interested in romancing. Well… there’s one, but I have the feeling she won’t be a romance option.

Anyway, today’s challenges are:

  1. More than a Handful – Kill 25 enemies in multiplayer Matchmaking – 2000 cR
  2. Flat Tire – Kill 10 enemy vehicles in Firefight Matchmaking – 2343 cR
  3. A Solid Outing – Earn at least 12 kills in a multiplayer Matchmaking game – 1300 cR
  4. A Satisfied Thirst – Kill 100 Grunts in Firefight Matchmaking – 1500 cR

Commentary follows after the break…

More than a Handful – Kill 25 enemies in multiplayer Matchmaking – 2000 cR

Multi Team Battle or Grifball are the best ways to get lots and lots of kills, you tend to get more than any other modes. If you play Crazy King or Oddball you can get even more as some people who would shoot you go for the objective, and you can take them out. If you can make an area in an Infection game defensible as a human you can rack up kills quickly.

Flat Tire – Kill 10 enemy vehicles in Firefight Matchmaking – 2343 cR

Key to point out is you must destroy the vehicle, not the driver first. You’re better off using something explosive (Spartan Laser, Plasma Launcher). The Anniversary Firefight map, Installation 04, seems pretty good for Banshees, they appear pretty often. The best options outside of that are below.

  • Score Attack – On Holdout you get Banshees in the rounds. If you can keep a Grunt alive at the end of a wave for a long time you have a higher chance of getting them to come out again and again. They don’t tend to appear when it’s raining
  • Firefight Doubles – Especially Beachhead, where vehicles are usually dropped at the beginning and end of each round, you can decide who gets to take them out and work on it (plus great for working on assists)

A Solid Outing – Earn at least 12 kills in a multiplayer Matchmaking game – 1300 cR

Best ways to get lots of kills in one game:

  • Multi Team Battle – Particularly the variants of Oddball or Crazy King as you can take out people going for the objective, but normal Slayer works well in this mode as well
  • Invasion – Depends on your skill level, but the games are long so it’s quite possible to get a lot of kills
  • Rumble Pit – Most variants help with this, bar Headhunter. Whilst the target is often only 25 you’ll find several players always getting close to the target in a game.
  • Grifball – If you get your timing right this is so easy in any Grifball game where someone grabs the bomb but doesn’t score. I’m hopeful this counts all 3 rounds as one game, so it’s even easier.
  • Team Slayer/SWAT – Again depends on your skill level, and that of your team, but it’s definitely possible to get 15 in a game without too much stress

A Satisfied Thirst – Kill 100 Grunts in Firefight Matchmaking – 1500 cR

This just cries out for a quick jaunt into your favourite Gruntpocalypse map. Personal recommendation is for Corvette, so you can use the platforms by the corridors into the spawn room to snipe quickly from. Then if you need to retreat you can do so easily and use the corridor to funnel Grunts down, shooting them as they appear. There’s no requirement for how you kill them, so grenade, Pistol, DMR or melee, whatever seems appropriate.

If you want to know how to get notifications of these challenge commentaries it’s easy… you can follow on Twitter, join the Facebook group or just subscribe to the site using the email option on the right to receive the challenges and a link to the commentary straight into your inbox.

Advertisements

33 Responses to 12th March – Halo Reach Daily Challenges & Commentary

  1. xXDeaThxxGodxX says:

    Matthew I just wanna say that I am on here every single day, even if I finish the challenges before I work, I still get on here and check your words of wisdom. Thanks for all your work making this info available to us out here.

    • Loral Johnson says:

      I agree. Keeping a blog about a game over a year old can be time consuming, but with that in mind….

      This blog seems to wander more & more about games other than what this page was created for, “Halo Reach Dalight Challenges”.

      115 Words about Mass Effect 3 and only 53 about the Daily Challenges.

      • JThomas says:

        Couldn’t agree more…I know there isn’t much to report to with H:R after a year but there are title updates, strategy, tips and tricks that COULD be analyzed. I appreciate the challenges being listed because I like to check on them in the morning but this is after all a H:R blog, let’s use it how it’s suppose to be used…

      • JThomas says:

        And commenting on a video game character’s possible “romances” seems silly and extremely out of touch Haha…

  2. Matthew Vose says:

    Thanks for the message Death God, it’s knowing people do appreciate the blog that makes me want to keep writing it.

    It’s comments like those from the other two that make me want to delete the blog and move on. Seriously guys? I know it must pain you inside that you have to ignore the couple of paragraphs I write if they mean nothing to you, but I’m sure you can do it if you really concentrate.

    And I love the comment that talking about possible game romances is silly and out of touch.

    As though talking about the best way to kill video game aliens is completely sensible and something everyone should be discussing. It’s all supposed to be fun and silly.

    • JThomas says:

      Matthew, both Loral and I were clearly stating that we enjoy the blog but were hoping for more talk about H:R the game offline and online. There is so much detail that could be paid towards online play that could benefit all players and even make the game more enjoyable for those players that may get burnt out. We gave some input on both the good and what could be improved, just like a performance review in any job. Constructive criticisms, especially in a format like a blog where user inputs runs the site, are the purpose solely to express likes and dislikes. We wouldn’t be commenting on a blog like such if we didn’t want to suggest/see some improvements. But again, we did state that we enjoyed the blog; it wasn’t a bash fest as you were implying.

      It’s obviously your blog and many people make stops here to see what the challenges are, but likewise people visit the site due to the emphasis on Halo Reach. I’m sure many people enjoy the comments on other games, but all that was being stated was hoping for some more detail on Halo Reach.

      As for the comment on “romances,” I was merely making a fun jab at the fact. Again, with the intent of being fun and silly like stated.

      • Paul says:

        Feel free to post something original yourself for discussion.

        BTW, does the ‘J’ stand for John? Seems like it should.

      • JThomas says:

        Actually I did when I asked about custom challenges on this site, with people responding and giving good advice! Like I said numerous times, I like the blog but would like to see more on H:R…my personal opinion, which is what any blog encourages.

        It isn’t and idk what relevance that has to anything…

      • Paul says:

        Fair enough. Just remember that humour doesn’t always come across in print. I should know.

        I’m putting together a summary on challenges – starts like this:


        Halo: Reach Custom Challenges (CC) were introduced October 2011 by 343i

        They can be created in your Waypoint profile at https://halo.xbox.com/en-us/Career/Challenges and need to be done online.

        As a standard, there are 4 types of CC, each of which has a maximum credit

        custom 2,000
        campaign 5,000
        multiplayer matchmaking 30,000
        multiplayer firefight. 10,000

        The aim is to outline the different options and modifiers to allow you to maximise return. I’ll see if I can get it posted once I’m done.

      • Sir Galahad 63 says:

        Hey its Matthew’s blog, he can post it how he likes it, not to suit your needs.

      • Matthew Vose says:

        Hey Paul keep writing that. I was thinking of trying to record a video about how to create your own challenge, and having someone who’s able to write something about the best customs to create would be awesome, are you okay being that person? 🙂

      • Paul says:

        Happy to put out a draft for everyone to add to Matthew – some of the combinations are vast though. I’m aiming to provide a guide to how the modifiers affect the cR on different game types. This mainly applies to custom and campaign challenges, matchmaking challenges are more straightforward with fewer options.

      • Matthew Vose says:

        That sounds great. I’ve played around a bit with the custom challenges but not extensively, with more experience in them you’ll be best placed to give advice.

    • Krandyt says:

      I’m with you Matthew, if you don’t want to hear about anything but reach only read the challenges. Personally I like to hear about what Matthew is playing aswell as what others are too who like myself have moved on to from reach, I was playing deus ex at the same time as Matthew and now mass effect so I find it interesting to hear someone else’s opinions and experiences of the games I’m playing or have played. Keep it up Matthew, it’s a great blog.

      • JThomas says:

        I completely agree. It’s a great, unique blog away from Bungie or 343…but let’s some see some more about H:R!

    • SamCiphus says:

      I’ve been getting on here mostly to hear about The Old Republic and Mass Effect 3! So thanks for the continuous updates Matthew! The challenge info is handy too for when i’m playing! Why don’t you haters get proactive, stop complaining, and make your own blog if you’re going to get as anal-retentive as to count the individual words in a post?!

      • Matthew Vose says:

        Sorry the SWTOR updates have been a bit slow, it’s not my usual game so I’m playing it very slowly and it’s taking me a while to get used to it.

        Plus, frankly, everything’s being dropped whilst ME3 needs playing! 🙂

      • SamCiphus says:

        Thanks mate! Appreciate it!

    • Puppydog21 says:

      Hey, Matthew, i just wanted to let you know that I love ur blog. no matter what others say, you should keep writing about what u think is funny or silly,. Just keep doing what ur doing

  3. Siaberwocki says:

    Matthew – great blog, always useful, often entertaining. Keep up the good work, keep writing what you like on here. Most of us appreciate the diversity, those that don’t can go read a H:R forum…

  4. xXDeaThxxGodxX says:

    BTW, I have not downloaded any of the map packs because most of what I do for fun is either Grifball or Living Dead. So my question is, do any of the map packs offer new maps that I can play Living Dead on?

    • Siaberwocki says:

      I think the anniversary pack offers up some new living dead maps. Some are familiar maps with a new “broken design” to them e.g. Sword base with less access to the vents, blocked areas, etc.

    • Matthew Vose says:

      I’m not sure if they’re definitely living dead packs, but I’d recommend not getting the map pack but buying Anniversary if you see it at a good price anywhere. H:CE is a great game and the Anniversary edition with achievements was great fun to play through.

  5. Joshua (mr per0) says:

    Matthew,

    Well done, sir. I cannot admit to coming by every day simply because my work schedule does not allow it. But every day that I have a chance to play, I stop by here for a bit before I turn on my console, whether I am playing Reach or not. The fact that this site is still going strong more than a year and a half since the game came out is a testament to your work.

    I, personally, love the diversity and reading about what else is going on with games other than Reach. While we are all obviously Halo super-nerds, it does help to see that there is life outside of the one game and that we are not like CoD uber fanboys.

    The very best thing you have done is to create a community. I live in small town Texas, and your blog is a bit like that, where most everybody knows most everybody and we all more or less get along. I know that I only have a few friends on LIVE that I did not meet through this site. There aren’t a whole ton of gamers here. RDC is like my Xbox home, and that is entirely your fault. So again, well done.

    • Locklear66 says:

      What town? I live near Ft worth

    • Matthew Vose says:

      Per0!!! 🙂 Missed you dude, thanks for the lovely words. You rock.

      Game Night isn’t done anymore, although if you check out the Halo Social forum I’m sure they would have one.

  6. Joshua (mr per0) says:

    Also, as a side note, the biggest thing I have missed by not being able to play very often is some RDC game night (although I have a decent k/d now that y’all don’t pwn me for hours at a time once a week). Does that still go on at all? If so, I need the info! I have a week off and plan to play until my thumbs fall off.

    If there isn’t one, I would like to have one. I am up for Reach, 3, or ODST. I would like to just have play time or to get a group to work on vidmasters and/ or achievements. If anyone wants in, let me know. gt: mr per0 <– that's a zero at the end

  7. Locklear66 says:

    As Iv stated before this is a great site. Iv been readen this blog sence just after it came out. I keep track of all the challanges through here and how people with experience find the best way for them to do it. The fact that you blog about other games intrigue me even more. If there was a game I thought I might want but wasnt sure I could come and ask y’alls take on it all the while still centered around H:R. Again love the site and thanks for answering my post yesterday about the like button.

  8. Josh says:

    Believe it or not, there are actually some people out there that play more than one game, crazy I know! Luckily, Matthew seems ot be one of these people. To be quite honest, I am also a Mass Effect fan, so reading what Matt is getting up to in ME is no skin off my back. Besides, as previously stated, it’s his blog so he can post whatever he likes, whether it’s about H:R or not.

    nb: Renegade 4 Life!

    • Matthew Vose says:

      Thanks for the nice words everyone, it’s good to hear. I’ll continue to mix it up. I do add Reach comments when there’s something to comment on, but I tend to ramble on whatever I’m thinking about.

      And you’ve given me some interesting ideas. One of which I’ve started working on – a Mass Effect blog that discusses the choices, missions, and stories, as well as musing on other options that weren’t taken. I’m going to set it up (already posted one article) over the next day or two then link to it, but it’ll allow me to write with a bit more depth and freedom than I do here, plus expand greatly on the thoughts I’m having about it.

    • SamCiphus says:

      Yeah, Renegade! I played Star Wars: KOTOR, and the Sith options were always a lot more fun, and this just expanded into Mass Effect!

      • Locklear66 says:

        Are y’all talked about the original Xbox game star wars : Kotor

      • SamCiphus says:

        I was yeah! That game is one of my favourite games of all time, along with Morrowind, and a few others.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: