15th March – Halo Reach Daily Challenges & Commentary

Sorry for the delay folks, things are super busy at work right now so the next few weeks might see the 11am (UK time) update pushed back an hour or so.

Good busy though. I think.

Today’s challenges are:

  1. Covenant-cide – Kill 120 enemies in Firefight Matchmaking – 3200 cR
  2. J.H. Death Machine – Kill 70 enemies in Firefight Matchmaking with the Grenade Launcher – 1250 cR
  3. Flat Tire – Kill 10 enemy vehicles in Firefight Matchmaking – 2343 cR
  4. Bulletproof – Complete 3 Rounds in a Firefight Matchmaking game without dying – 1250 cR

Commentary follows after the break…

Covenant-cide – Kill 120 enemies in Firefight Matchmaking – 3200 cR

You could do this in one game of Gruntpocalypse, 2X Score Attack or some of the other variants. 2X is good because you’re likely to get slightly more than 120 so it takes account of TKs from the Covvies.

J.H. Death Machine – Kill 70 enemies in Firefight Matchmaking with the Grenade Launcher – 1250 cR

Score Attack for this one. One of the loadouts is the Grenade Launcher, so grab that and go nuts. The waves are Grunts, Jackals, Brutes, Skirmishers and finally Elites.

Flat Tire – Kill 10 enemy vehicles in Firefight Matchmaking – 2343 cR

Key to point out is you must destroy the vehicle, not the driver first. You’re better off using something explosive (Spartan Laser, Plasma Launcher). The Anniversary Firefight map, Installation 04, seems pretty good for Banshees, they appear pretty often. The best options outside of that are below.

  • Score Attack – On Holdout you get Banshees in the rounds. If you can keep a Grunt alive at the end of a wave for a long time you have a higher chance of getting them to come out again and again. They don’t tend to appear when it’s raining
  • Firefight Doubles – Especially Beachhead, where vehicles are usually dropped at the beginning and end of each round, you can decide who gets to take them out and work on it (plus great for working on assists)

Bulletproof – Complete 3 Rounds in a Firefight Matchmaking game without dying – 1250 cR

Pick your best Firefight Arcade/Limited and play it safe. Any enemies carrying heavy weapons – Plasma Launchers and especially Fuel Rod Cannons – or charged up Plasma Pistols should be hit first. The Fuel Rod Cannon is a very effective one hit kill, and if not can kill still mess you up real good! Watch out for suicide Grunts or those throwing Plasma Grenades too. You’ll probably see guys using second controllers and being AFK for this, but just play your own game and you’ll be alright. Firefight Doubles could work, even just playing and being careful.

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2 Responses to 15th March – Halo Reach Daily Challenges & Commentary

  1. Gil says:

    Doubt many will try hard for “Bulletproof”. Only 1250cr for surviving 3 round of Firefight? Not going to happen.

  2. Gil says:

    The best strategy for Bulletproof would be Sniperfight on Beachhead in FF Arcade and use the jetpack to stay up at the top of the building sniping the enemies.

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