8th April – Halo Reach Daily Challenges & Commentary

Happy Easter folks!

Thanks to DaRoflBandit for starting the conversation yesterday on the proposed changes to multiplayer in Halo 4. There are definitely some interesting ideas being thrown into the mix. For my tuppence worth, Firefight was a great addition and game type for Halo, and is very much a tweaked version of Gears of War’s Horde mode. I have no problems with any developer looking at other games and taking what they see as the best ideas and implementing them in their franchise. The way Bioware have merged Horde/Firefight in ME3, and integrated it with single player, and included goals that mean you can’t just camp one area, show what the tops teams can do with interesting components.

The ideas being listed sound like they combine some of the interesting facets of Call of Duty such as personalised loadouts, whilst maintaining the in game balance that makes Halo more fun to play. Randomised weapon spawn points is a great counter to people camping areas, and a couple of the mentions of co-op sound like they’re taking it in a Syndicate or Battlefield type direction with squads playing and working together rather than just four people playing the single player. So I’m more interested in the game having heard these comments, but of course a lot is speculation until we get our hands on it!

Today’s challenges are:

  1. One Spartan Army – Kill 150 enemies in Firefight Matchmaking – 2250 cR
  2. There Are Many Like… – Kill 200 enemies with precision weapons in the Campaign today – 3000 cR
  3. A Side of Huevos – Kill 60 enemies with Sniper Rifle headshots in Nightfall on Normal – 2500 cR
  4. A Simple Spree – Earn any spree in Firefight Matchmaking – 2000 cR

Commentary follows after the break…

One Spartan Army – Kill 150 enemies in Firefight Matchmaking – 2250 cR

You get 120 Grunts in Gruntpocalypse, about 100 enemies in Score Attack, 120-135 in 2X SA, and something like 330 in a Firefight Matchmaking game (although split between up to 4 people). If you need to ‘top up’ your FF kills, jump into a game of Generator Defense or Crashsite and once you have your kills give up the defense.

There Are Many Like… – Kill 200 enemies with precision weapons in the Campaign today – 3000 cR

Precision weapons are the DMR, Sniper Rifle, Focus Rifle and Needle Rifle (anything that can headshot except the Pistol, which is small arms, although you don’t need to headshot for the challenge). Nightfall is good, because you start with loads and loads of ammo for the Sniper Rifle, and you can shoot the first Elite in the head, restart checkpoint and do it over and over (a little dull but quick and easy). Winter Contingency from Rally Point Bravo which has DMRs in the base and lots of guys dropped off to shoot at you. I think ONI Sword Base also starts off with the DMR as well, and a series of Grunts running towards you quickly.

A Side of Huevos – Kill 60 enemies with Sniper Rifle headshots in Nightfall on Normal – 2500 cR

You get 50 something bullets, so just go through and headshot everything you can. There is a checkpoint trick you can use to get this quickly, get a checkpoint trigger just behind the first Elite, headshot him, then reset the checkpoint, rinse and repeat. Note it is only the Sniper Rifle you can use to get the challenge, and it has to be a headshot. I played through to the end of the first camp (before the big creatures), then restarted the mission and got everything next time around. Don’t forget that Grunt’s heads are slightly lower than the tanks on their backs and forward.

A Simple Spree – Earn any spree in Firefight Matchmaking – 2000 cR

Sprees cover a lot of options, 5 kills with Shotguns, Sniper Rifle, Plasma Grenade sticks, Swords… and so on. Frankly, 10 kills with anything gets you a spree, so just do that and you’ve got a very easy 2000 credits, perhaps a quick visit to Crashsite/Generator Defence just to do it in a minute or two.

Earn any spree in Firefight Matchmaking

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2 Responses to 8th April – Halo Reach Daily Challenges & Commentary

  1. DaRoflBandit says:

    One big issue I have with the new information is the instant respawn, if it is implemented in everything or standard slayer it will be a huge problem, I’m pretty sure that everyone agrees with that. But if it is in specific game modes that need the faster paced gameplay, then it might work. As you said, we will have to wait and see for ourselves what the actual experience is! 🙂

  2. JThomas says:

    Matthew…post the new challenges please!!!

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